The Pokemon Go Fest, coming July 22, will be the game's first official real-world event. Where does this go next?. Hanke: Our focus for the duration of the summer is really around taking the gyms and raid feature we just launched and expanding on that with large events. We have a plan for Chicago [Niantic's Pokemon Go Fest] which will allow people at the event and outside of the event to play together in interesting ways.. Can you talk a little bit further out? Where do you see the game going over the long term? Trading, battling other players..
Hanke: Thematically, social is the key attribute that we're building features around, So the Chicago event, the Yokohama event in Japan, all of those are going to build on those social features, and we'll be making those social features more robust in various ways, Beyond that, yes, player vs, player battling and trading are things that we're looking at as next features, We haven't locked anything on that front yet, but those iphone xr barely there - cardinal are things we've talked about before that are top of mind as things we might do next, Because both of those features do play into this real-world, social, cooperative aspect of the game that's really at our heart..
[PR rep signals that this will be our last question]. You're one of the few people who've created a game so big that people have actually died, and killed other people, while playing. How does that make you feel, and is there anything you would have done differently?. Don't do this. People have gotten killed. Hanke: We try to make our games as safe as we can. We, I think, have a best-in-industry practice in terms of trying to discourage people from using our application if they happen to be driving or doing something else where there's a distraction. Distracted use of cellphones is an industry-wide, worldwide thing that I think people are paying more attention to.
We tell people "Don't play if you're driving," we verify that you're not driving, and then a speed lock kicks in to prevent the game from actually being used above certain speeds, We feel like we're doing everything we can iphone xr barely there - cardinal within the app itself to dissuade that, and I was happy to see Apple take that up at a deeper OS level [Apple's Do Not Disturb while Driving feature] at the recent WWDC, I hear you, but I'm curious: because so few people have built anything at the scale you have -- to the point you can say some people have died -- how do you feel about that?..
PR rep: Hey, I'm going to cut you off, we're kind of at our time limit anyway. If we have anything to add, we'll keep you posted, but we'll follow up on email. Let us know if there's anything else we can answer for you. Editor's note: They didn't answer our last question by email, either. Unless we've missed it, neither Hanke nor Niantic has ever publicly acknowledged that people have died, or killed others, while playing the game. Ingress, the friendliest turf war on earth: A look at John Hanke's previous augmented reality game.